LUKAS SCHÖNWIESE
Audio Designer // open for work
Showreel
Highlights Game
Jected Rivals
AA Video Game 2023
AUDIO DESIGN // UNREAL // WWISE
ambience, crowd recording, character foley,
character gadgets, destructible objects,
audio system design of these categories
Bots Are Stupid
Indie Video Game 2023
FULL AUDIO PRODUCTION // MONOGAME
ambience, sound design, audio system design,
score composition
Panta Rhei (Demo)
Indie Video Game 2022
AUDIO DESIGN // UNITY // FMOD
ambience, crowd recording, foley, character gadgets, destructible objects, audio system design for these categories
Highlights Film
TEDˣ Lend
Live TED Event 2019
AUDIO DESIGN
Auditive Brand Design for multiple
video inserts of a TED Event
Flock
Animated short 2022
AUDIO PRODUCTION LEAD // AUDIO DESIGN
foley recording, sound design,
music supervision, 5.1 mix & mastering
Taste of Love
Short 2017
AUDIO DESIGN // COMPOSITION
foley recording supervisor, sound design, 5.1 Mix und Mastering,
Composition
Sound design is my primary focus, though I also manage music implementation, including composing additional layers, complete pieces, or full scores as required. Please feel free to explore a curated selection of my work.
Foley Recording
Production Sound Mixing
On-Location Boom Operating
Environmental Sound Recording
RECORDING
Sound Design & Effects Creation
Dialogue Editing & Restoration
Original Score Composition
UI Sound Design
POST-PRODUCTION
Adaptive Audio Systems
Immersive 3D Audio Design
Middleware Integration
Dynamic Soundscapes
SYSTEM DESIGN & INTEGRATION
Selected woks
VIDEO GAMES
TBA
WE JAM
discord activity
We Jam
Additional composition
2024
video game
Game Design, Audio System, Sound Design, Composition
Hot Noon
2023
video game
Audio Production Lead, Sound Design, Audio System
Panta Rhei (Demo)
2022
video game
Audio System Design, Sound Design, Music Curation
Trash Patrol
2020
video game
Audio Design, Composition, Level Design, Audio System
Reech & Hait
2019
video game concept
There Shall be Light
Game Treatment, Conceptual Music Album
FILM AND OTHER MEDIA
BATSHIT SPELUNKING
TBA
movie
Batshit Spelunking
Sound Design Lead, Sound Design
2024
interactive exhibition
Immersive Audio Consultancy, Recording Artist
Being Anton
2021
animated short
Add to Cart
Sound Design, Composition
2017
short film
Taste of Love
Sound Design Lead, Sound Design, Composition
about me
Bachelor of Arts in MultiMediaArt Audio -
University of Applied Sciences Salzburg
Foto: C. Jakob Kotzmuth, Cinema Talks 2024
Since early childhood, my heart has been beating for sound and music. My parents supported these personal interests from an early stage on. With their encouragement, I attended schools focused on audio engineering and pursued my hobbies - Sound Design and Composition - in a boisterous manner at home. Meanwhile, my passion for audiovisual works has grown so strongly, that I dedicate all my heart and soul into the creation and mastering of this handcraft.
Master Thesis:
Auditory Threat Indicators in Videogames
Bachelor Thesis:
Implicit Rule Design in Tutorials for Intuitive Orientation in Virtual Worlds
Contact
Are you in Austria? Let’s grab some coffee!
I’m always excited to meet new people. :)
Hit me up, or simply leave a message.
Lukas Schönwiese
sound@lukasschoenwiese.com
+43 676 6558507